<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="CX35" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
            <name>Case CX35B</name>
        <specs>
            <power>30</power>
            <maxSpeed>12</maxSpeed>
        </specs>
       
        <function>$l10n_function_CX35</function>
        <image>store_CX35.dds</image>
        <price>23200</price>
        <lifetime>2000</lifetime>
        <rotation>0</rotation>
        <brand>CaseCE</brand>
        <category>misc</category>
		<shopTranslationOffset>0 0 0</shopTranslationOffset>
    </storeData>
    <base>
        <typeDesc>$l10n_typeDesc_CX35</typeDesc>
        <filename>CX35.i3d</filename>
        <size width="3.5" length="6.5"/>
	   <sounds filename="sounds/caseEX.xml" />
        <components>
            <component centerOfMass="0 0.251 -0.164" solverIterationCount="10" mass="7515"/>
			<component centerOfMass="0 0 0" solverIterationCount="1" mass="250"/>
		    <joint component1="1" component2="2" node="0>0|3|4|1|1|1|7|1"/>	
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="VEHICLE" />
    </base>
	
     <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="Metal" price="0" >
			   <wheels autoRotateBackSpeed="8">
                    <wheel hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="1" restLoad="3.3" repr="wheelL4" forcePointRatio="0.6" radius="0.17" width="0.4" mass="10" initialCompression="35" suspTravel="0.1" spring="50" damper="60" frictionScale="3" tireType="crawler" maxWheelSink="0.1"/>
                        <tire tireTrackAtlasIndex="5"  />
                    </wheel>
                    <wheel hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="1" restLoad="3.3" repr="wheelR4" forcePointRatio="0.6" radius="0.17" width="0.4" mass="10" initialCompression="35" suspTravel="0.1" spring="50" damper="60" frictionScale="3" tireType="crawler" maxWheelSink="0.1"/>
                        <tire tireTrackAtlasIndex="5"  />
                    </wheel>				
                    <wheel hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="1" restLoad="3.3" repr="wheelL1"  forcePointRatio="0.66" radius="0.17" width="0.4" mass="10" initialCompression="35" suspTravel="0.125" spring="50" damper="60" frictionScale="3" tireType="crawler" maxWheelSink="0.1"/>
                        <tire tireTrackAtlasIndex="5"  />
                    </wheel>				
                    <wheel hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="1" restLoad="3.3" repr="wheelR1"  forcePointRatio="0.66" radius="0.17" width="0.4" mass="10" initialCompression="35" suspTravel="0.125" spring="50" damper="60" frictionScale="3" tireType="crawler" maxWheelSink="0.1"/>
                        <tire tireTrackAtlasIndex="5"  />
                    </wheel>

                    <wheel hasParticles="true">
                        <physics rotSpeed="1" restLoad="1.4" repr="wheelL2"  forcePointRatio="0.71" radius="0.17" width="0.4" mass="10" initialCompression="35" suspTravel="0.125" spring="50" damper="60" frictionScale="4" tireType="crawler" maxWheelSink="0.1"/>
                        <tire  />
                    </wheel>
                    <wheel hasParticles="true">
                        <physics rotSpeed="1" restLoad="1.4" repr="wheelL3"  forcePointRatio="0.6" radius="0.17" width="0.4" mass="10" initialCompression="35" suspTravel="0.125" spring="50" damper="60" frictionScale="4" tireType="crawler" maxWheelSink="0.1"/>
                        <tire  />
                    </wheel>
                    <wheel hasParticles="true">
                        <physics rotSpeed="1" restLoad="1.4" repr="wheelR2"  forcePointRatio="0.71" radius="0.17" width="0.4" mass="10" initialCompression="35" suspTravel="0.125" spring="50" damper="60" frictionScale="4" tireType="crawler" maxWheelSink="0.1"/>
                        <tire  />
                    </wheel>
                    <wheel hasParticles="true">
                        <physics rotSpeed="1" restLoad="1.4" repr="wheelR3"  forcePointRatio="0.6" radius="0.17" width="0.4" mass="10" initialCompression="35" suspTravel="0.1" spring="50" damper="60" frictionScale="4" tireType="crawler" maxWheelSink="0.1"/>
                        <tire  />
                    </wheel>				
                </wheels>			
                <crawlers>
                    <crawler filename="tracks/Tracks.xml" linkNode="kadenaL"  wheelIndex="1" isLeft="true"/>
                    <crawler filename="tracks/Tracks.xml" linkNode="kadenaR"  wheelIndex="2" isLeft="false"/>
                </crawlers>	
            </wheelConfiguration>
		 </wheelConfigurations>
			 
			 
           <ackermannSteeringConfigurations>
			<ackermannSteering rotSpeed="30" rotMax="60" rotCenter="0 0" />	
		</ackermannSteeringConfigurations>	
    </wheels>
	
	 <speedRotatingParts>
        <speedRotatingPart node="0>0|1|3"  radius="0.4"/>
        <speedRotatingPart node="0>0|1|4"  radius="0.4"/>
        <speedRotatingPart node="0>0|1|5"  radius="0.4"/>
        <speedRotatingPart node="0>0|1|6"  radius="0.4"/>
    </speedRotatingParts> 
	
    <enterable isTabbable="true">
        <enterReferenceNode node="0>"/>
        <exitPoint node="exitPoint"/>
		<cameras>
            <camera node="outdoorCamera1" rotatable="true" rotateNode="outdoorCamera" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="3.5" transMax="40" translation="0 0 5" rotation="-20 180 0"  />
            <camera node="indoorCamera1" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" />
        </cameras>
       
	        <characterNode node="player_skin" cameraMinDistance="1.5" spineRotation="-90 0 90">
			<target ikChain="rightFoot" targetNode="player_rightFoot" />
			<target ikChain="leftFoot" targetNode="player_leftFoot" />
			<target ikChain="rightArm" targetNode="player_rightHand"  />
			<target ikChain="leftArm" targetNode="player_leftHand" />
		</characterNode>  
  </enterable>
	
    <motorized>
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="1" usage="133" fillType="diesel"/>
              </consumerConfiguration>
        </consumerConfigurations>
        <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" wheelIndex1="1" wheelIndex2="3"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" wheelIndex1="2" wheelIndex2="4"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.2" differentialIndex1="1" differentialIndex2="2"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.7" wheelIndex1="5" wheelIndex2="6"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.3" differentialIndex1="3" differentialIndex2="4"/>
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>
        <motorConfigurations>
            <motorConfiguration  hp="30">
                <motor torqueScale="1.5" minRpm="750" maxRpm="2400" maxForwardSpeed="12" maxBackwardSpeed="8" brakeForce="7" lowBrakeForceScale="0.22">
                    <torque normRpm="0.45" torque="0.9"/>
                    <torque normRpm="0.5" torque="0.97"/>
                    <torque normRpm="0.59" torque="1"/>
                    <torque normRpm="0.72" torque="1"/>
                    <torque normRpm="0.86" torque="0.88"/>
                    <torque normRpm="1" torque="0.72"/>
                </motor>
                <transmission minForwardGearRatio="16.5" maxForwardGearRatio="300" minBackwardGearRatio="32" maxBackwardGearRatio="300"/>
             </motorConfiguration>
        </motorConfigurations>
       <exhaustEffects>
            <exhaustEffect node="exhaustParticle1" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.1" maxRpmColor="0.9 0.9 0.9 0.4" minRpmScale="0.05" maxRpmScale="0.5" />
        </exhaustEffects>
        <motorStartDuration>3000</motorStartDuration>
    </motorized>
	
	 <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="800">
                       <!--  <dashboard displayType="ANIMATION" valueType="fillLevel" animName="fuelDisplay" groups="MOTOR_ACTIVE"/> -->
					        <exactFillRootNode node="0>1|0" />
					 </fillUnit>
                   <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypeCategories="bulk windrow" capacity="2000" showInShop="false" showOnHud="false"/>
                </fillUnits>   
            </fillUnitConfiguration>
        </fillUnitConfigurations>
	</fillUnit>

	  <powerConsumer ptoRpm="380" neededMinPtoPower="50" neededMaxPtoPower="50"/>
	
    <cylindered>
        <movingTools>
            <movingTool node="bodyVis" playSound="true" isConsumingPower="true">
                <controls axis="AXIS_CRANE_ARM" invertAxis="true" mouseSpeedFactor="0.4"  />
                <attacherJoint jointIndices="1 2" />
                <rotation rotSpeed="45" rotAcceleration="45"  rotationAxis="2" />
				<componentJoint index="1" anchorActor="0"/>
               </movingTool>
			   
			<movingTool node="mArm1" playSound="true" isConsumingPower="true">
                <controls axis="AXIS_FRONTLOADER_TOOL5" invertAxis="true" mouseSpeedFactor="1" />
                <rotation rotSpeed="20" rotAcceleration="50" rotationAxis="2" rotMax="28" rotMin="-25" startRot="0"/>
                <attacherJoint jointIndices="1 2" />
				<componentJoint index="1" anchorActor="0"/>
            </movingTool>
			
			   <movingTool node="mArm2" playSound="true" isConsumingPower="true">
                <controls axis="AXIS_CRANE_ARM2" invertAxis="true" mouseSpeedFactor="1" />
                <rotation rotSpeed="25" rotAcceleration="200" rotationAxis="1" rotMax="80" rotMin="-25" startRot="0"/>
                <attacherJoint jointIndices="1 2" />
				<componentJoint index="1" anchorActor="0"/>
            </movingTool>
			
			   <movingTool node="mArm3" playSound="true" isConsumingPower="true">
                <controls axis="AXIS_CRANE_ARM3" invertAxis="true" mouseSpeedFactor="1" />
                <rotation rotSpeed="50" rotAcceleration="200" rotationAxis="1" rotMax="35" rotMin="-82" startRot="0"/>
                <attacherJoint jointIndices="1 2" />
				<componentJoint index="1" anchorActor="0"/>
            </movingTool>
			
			<movingTool node="attacherColl" delayedNode="attacherRoot" playSound="true" isConsumingPower="true">
                <controls axis="AXIS_CRANE_ARM4" invertAxis="true" mouseSpeedFactor="0.4"  />
                 <rotation rotSpeed="70" rotAcceleration="200" rotMax="115" rotMin="-55" rotationAxis="1" />
                <attacherJoint jointIndices="1 2" />
				<componentJoint index="1" anchorActor="0"/>
            </movingTool>
			
			<movingTool node="0>0|3|4|1|1|1|7|1" playSound="true">
                <controls axis="AXIS_CRANE_TOOL" invertAxis="true" mouseSpeedFactor="0.4"/>
                <rotation rotSpeed="60" rotAcceleration="400" rotMax="-17" rotMin="-150" syncMaxRotLimits="true" syncMinRotLimits="true"/>    
                <dependentPart node="0>0|3|4|1|1|1|7|0|0|0"/>    
                <componentJoint index="1" anchorActor="0"/>				
            </movingTool>
			
			<movingTool node="attacherRoot">
            </movingTool>
			   
			<movingTool node="bladeRoot"  playSound="true" isConsumingPower="true">
                <controls axis="AXIS_CRANE_TOOL2" invertAxis="true" mouseSpeedFactor="0.4"  />
                 <rotation rotSpeed="30" rotAcceleration="120" rotMax="15.312" rotMin="-19" rotationAxis="1" />
				 <componentJoint index="1" anchorActor="0"/>
            </movingTool>
			   
			<!-- <movingTool node="Arm2" playSound="true" isConsumingPower="true">
                <controls axis="AXIS_FRONTLOADER_TOOL5" invertAxis="true" mouseSpeedFactor="0.4"  />
                <attacherJoint jointIndices="1" />
                <rotation rotSpeed="25" rotAcceleration="120" rotMax="69" rotMin="0" rotationAxis="1" />
            </movingTool> -->
			
		 </movingTools>
		<movingParts>
		
		 <movingPart node="chassisBladeTube" referencePoint="BladeTubeRef" referenceFrame="BladeTubeRef" isActiveDirty="true" maxUpdateDistance="30">
                <translatingPart node="chassisBladeTube1"/>
            </movingPart>
		 <movingPart node="tubeArm1" referencePoint="tubeArm1Ref" referenceFrame="tubeArm1Ref" isActiveDirty="true" maxUpdateDistance="30">
                <translatingPart node="tubeArm11"/>
            </movingPart>
		 <movingPart node="MainTube" referencePoint="MainTubeReF" referenceFrame="MainTubeReF" isActiveDirty="true" maxUpdateDistance="30">
                <translatingPart node="MainTube1"/>
            </movingPart>
		 <movingPart node="armTube" referencePoint="armTubeRef" referenceFrame="armTubeRef" isActiveDirty="true" maxUpdateDistance="30">
                <translatingPart node="armTube1"/>
            </movingPart>
		 <movingPart node="bucketTube" referencePoint="BucketTubeRef" referenceFrame="BucketTubeRef" isActiveDirty="true" maxUpdateDistance="30">
                <translatingPart node="bucketTube1"/>
            </movingPart>
			
			  <movingPart node="armMover" localReferencePoint="armMoverPart" referencePoint="armMoverPartRef" referenceFrame="armMoverRefFrame" isActiveDirty="true" maxUpdateDistance="250">
                <dependentPart node="armMoverPart" />
            </movingPart>
			<movingPart node="armMoverPart" referencePoint="armMoverPartRef" referenceFrame="armMoverPartRef"/>
			
			<movingPart node="0>0|3|4|1|1|1|7|0|0" referencePoint="0>0|3|4|1|1|1|7|1|1" referenceFrame="0>0|3|4|1|1|1|7|1|1" isActiveDirty="true" maxUpdateDistance="30">
                <translatingPart node="0>0|3|4|1|1|1|7|0|0|0"/>
            </movingPart>
			
			</movingParts>
        
         <sounds>
		 
            <actionSound template="hydraulicSoftOpen02"   pitchScale="0.5"  volumeScale="0.5" linkNode="bodyVis" actionNames="TOOL_MOVE_NEG TOOL_MOVE_POS" nodes="bodyVis" fadeIn="0.1" fadeOut="0.05"/>
            <actionSound template="hydraulicSmallOpen"   pitchScale="0.5"   volumeScale="0.5" linkNode="mArm2" actionNames="TOOL_MOVE_NEG" nodes="mArm2" fadeIn="0.1" fadeOut="0.05"/>
            <actionSound template="hydraulicSoftOpen01"   pitchScale="1.5"  volumeScale="0.5" linkNode="mArm2" actionNames="TOOL_MOVE_POS" nodes="mArm2" fadeIn="0.1" fadeOut="0.05"/>

            <actionSound template="hydraulicSmallOpen"   pitchScale="0.5"    volumeScale="0.5" linkNode="mArm3" actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG" nodes="mArm3" fadeIn="0.1" fadeOut="0.05"/>

            <actionSound template="hydraulicSmallOpen"   pitchScale="0.5"    volumeScale="0.5" linkNode="attacherColl" actionNames="TOOL_MOVE_NEG" nodes="attacherColl" fadeIn="0.1" fadeOut="0.05"/>
            <actionSound template="hydraulicSoftOpen01"   pitchScale="1.5"   volumeScale="0.5" linkNode="attacherColl" actionNames="TOOL_MOVE_POS" nodes="attacherColl" fadeIn="0.1" fadeOut="0.05"/>
          
            <actionSound template="hydraulicSmallOpen"   pitchScale="0.5"    volumeScale="0.5" linkNode="bladeRoot" actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG" nodes="bladeRoot" fadeIn="0.1" fadeOut="0.05"/>

            <actionSound template="metalLowVar2"  pitchScale="1.0" volumeScale="2"   linkNode="mArm2"   actionNames="TOOL_MOVE_END_NEG_LIMIT TOOL_MOVE_END_POS_LIMIT" nodes="mArm2"/>
            <actionSound template="cylinderPunch" pitchScale="1.5" volumeScale="1"   linkNode="mArm2"   actionNames="TOOL_MOVE_END_NEG_LIMIT TOOL_MOVE_END_POS_LIMIT" nodes="mArm2"/>
            <actionSound template="metalClose"    pitchScale="2.5" volumeScale="1"   linkNode="mArm2"   actionNames="TOOL_MOVE_END_NEG_LIMIT TOOL_MOVE_END_POS_LIMIT" nodes="mArm2"/>
            <actionSound template="clackVar6"     pitchScale="1.5" volumeScale="2"   linkNode="mArm2"   actionNames="TOOL_MOVE_END_NEG_LIMIT TOOL_MOVE_END_POS_LIMIT" nodes="mArm2"/>
            
            <actionSound template="metalLowVar3"  pitchScale="1.0" volumeScale="2"   linkNode="mArm1"   actionNames="TOOL_MOVE_END_NEG_LIMIT TOOL_MOVE_END_POS_LIMIT"   nodes="mArm1"/>
            <actionSound template="cylinderPunch" pitchScale="1.5" volumeScale="1"   linkNode="mArm1"   actionNames="TOOL_MOVE_END_NEG_LIMIT TOOL_MOVE_END_POS_LIMIT"   nodes="mArm1"/>
            <actionSound template="metalClose"    pitchScale="2.5" volumeScale="1"   linkNode="mArm1"   actionNames="TOOL_MOVE_END_NEG_LIMIT TOOL_MOVE_END_POS_LIMIT"   nodes="mArm1"/>
            
            <actionSound template="metalLowVar3"  pitchScale="1.0" volumeScale="3"   linkNode="mArm3"   actionNames="TOOL_MOVE_END_NEG_LIMIT TOOL_MOVE_END_POS_LIMIT"   nodes="mArm3"/>
            <actionSound template="cylinderPunch" pitchScale="1.5" volumeScale="1"   linkNode="mArm3"   actionNames="TOOL_MOVE_END_NEG_LIMIT TOOL_MOVE_END_POS_LIMIT"   nodes="mArm3"/>
            <actionSound template="metalClose"    pitchScale="2.5" volumeScale="1"   linkNode="mArm3"   actionNames="TOOL_MOVE_END_NEG_LIMIT TOOL_MOVE_END_POS_LIMIT"   nodes="mArm3"/>
            <actionSound template="clackVar2"     pitchScale="1.5" volumeScale="3"   linkNode="mArm3"   actionNames="TOOL_MOVE_END_NEG_LIMIT"                           nodes="mArm3"/>
            
            <actionSound template="metalLowVar3"  pitchScale="1.0" volumeScale="2" linkNode="attacherColl"   actionNames="TOOL_MOVE_END_NEG_LIMIT TOOL_MOVE_END_POS_LIMIT" nodes="attacherColl"/>
            <actionSound template="cylinderPunch" pitchScale="1.5" volumeScale="1" linkNode="attacherColl"   actionNames="TOOL_MOVE_END_NEG_LIMIT TOOL_MOVE_END_POS_LIMIT" nodes="attacherColl"/>
            <actionSound template="metalClose"    pitchScale="2.5" volumeScale="1" linkNode="attacherColl"   actionNames="TOOL_MOVE_END_NEG_LIMIT TOOL_MOVE_END_POS_LIMIT" nodes="attacherColl"/>
            <actionSound template="clackVar1"     pitchScale="1.5" volumeScale="2" linkNode="attacherColl"   actionNames="TOOL_MOVE_END_NEG_LIMIT"                         nodes="attacherColl"/>
            <actionSound template="clackVar5"     pitchScale="1.5" volumeScale="2" linkNode="attacherColl"   actionNames="TOOL_MOVE_END_POS_LIMIT"                         nodes="attacherColl"/>
			
			<actionSound template="metalClose"  pitchScale="0.5" volumeScale="2.5"   linkNode="bladeRoot"   actionNames="TOOL_MOVE_END_NEG_LIMIT TOOL_MOVE_END_POS_LIMIT" nodes="bladeRoot"/>
			
        </sounds> 
		
		 <dashboards>
            <dashboard displayType="ROT" valueType="movingTool" node="joyL" rotAxis="3" minRot="10" maxRot="-10" axis="AXIS_CRANE_ARM" doInterpolation="true" />
            <dashboard displayType="ROT" valueType="movingTool" node="joyL" rotAxis="1" minRot="10" maxRot="-10" axis="AXIS_CRANE_ARM3" doInterpolation="true" />
            <dashboard displayType="ROT" valueType="movingTool" node="joyR" rotAxis="3" minRot="10" maxRot="-10" axis="AXIS_CRANE_ARM4" doInterpolation="true" />
			<dashboard displayType="ROT" valueType="movingTool" node="joyR" rotAxis="1" minRot="-10" maxRot="10" axis="AXIS_CRANE_ARM2" doInterpolation="true" />
		</dashboards>    
		
    </cylindered> 
	
	<attacherJoints> 
		<attacherJoint node="attacherJoint" visualNode="attacherRoot" jointType="cxBuckets"  allowsJointLimitMovement="false" allowsLowering="false" rotLimitSpring="9999 9999 9999" rotLimitDamping="20 20 20" transLimitSpring="9999 9999 9999" transLimitDamping="20 20 20" >  
			<schema position="1 0.5" rotation="0" invertX="true" />  
		</attacherJoint> 
		
		<attacherJoint jointType="Grab" node="attacherJointGrab" nodeVisual="attacherRoot" allowsJointLimitMovement="true" allowsLowering="false" rotLimitSpring="7500 7500 7500" rotLimitDamping="1 1 1" transLimitSpring="7500 7500 7500" transLimitDamping="10 10 10" >
            <schema position="1.0 0.5" rotation="0" invertX="true" />
        </attacherJoint>	
		<attacherJoint jointType="Bucket" node="JD50AttacherJoint" nodeVisual="attacherRoot" allowsJointLimitMovement="true" allowsLowering="false" rotLimitSpring="7500 7500 7500" rotLimitDamping="5 5 5" transLimitSpring="7500 7500 7500" transLimitDamping="5 5 5" >
            <schema position="1.0 0.5" rotation="0" invertX="true" />
        </attacherJoint>
    </attacherJoints>
    
    <suspensions>
      
        <suspension node="levelerNode"       weight="150" minTranslation="0 -0.5 0.0" maxTranslation="0.0 0.5 0.0" suspensionParametersX="20 4" suspensionParametersY="1 1" suspensionParametersZ="20 4" serverOnly="true"/>
    </suspensions>
   
   <leveler fillUnitIndex="2" maxFillLevelPerMS="35">
        <levelerNode node="levelerNode" width="1.6" zOffset="0.9" minDropWidth="1.1" maxDropWidth="1.4" minDropDirOffset="1" maxDropDirOffset="1.5" foldMinLimit="0" foldMaxLimit="0.1">
            <smoothing allowed="true" radius="0.5" overlap="1.7" />

             <occlusionAreas>
                <occlusionArea startNode="occlustionArea01Start" widthNode="occlustionArea01Width" heightNode="occlustionArea01Height"/>
            </occlusionAreas> 
        </levelerNode>

        <force node="0>" maxForce="50" direction="1" />

        <pickUpDirection>1</pickUpDirection>

        <effects>
            <effectNode effectNode="levelerEffectNode" effectClass="LevelerEffect" materialType="leveler" fadeTime="0.1" speed="1" maxHeight="1.328" />
        </effects>
    </leveler>

    <bunkerSiloCompacter compactingScale="2" />
	
    <!-- <ai>
        <collisionTrigger node="aiCollisionTrigger"/>
    </ai> -->
	
    <foliageBending>
        <bendingNode minX="-1.5" maxX="1.5" minZ="-2.8" maxZ="2.65" yOffset="0.5"/>
    </foliageBending>
    
    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>
	
	<connectionHoses>
        <target attacherJointIndices="1 2" type="hydraulicIn" node="A3In" socket="hydraulic01" />
        <target attacherJointIndices="1 2" type="hydraulicIn" node="A3Out" socket="hydraulic02" />
        <target attacherJointIndices="1 2" type="hydraulicOut" node="A3Out"  />		
		
		<localHose>
            <hose type="hydraulicIn" node="A31" length="0.2" diameter="0.018" minCenterPointAngle="30" isTwoPointHose="true" straighteningFactor="0.5" isWorldSpaceHose="true" />
            <target attacherJointIndices="1" type="hydraulic" node="A2F1" straighteningFactor="1.5" />
        </localHose>
		<localHose>
            <hose type="hydraulicIn" node="A32" length="0.2" diameter="0.018" minCenterPointAngle="30" isTwoPointHose="true" straighteningFactor="0.5" isWorldSpaceHose="true" />
            <target attacherJointIndices="1" type="hydraulic" node="A2F4" straighteningFactor="1.5" />
        </localHose>
		
		<localHose>
            <hose type="hydraulicIn" node="BT2" length="0.01" diameter="0.018" minCenterPointAngle="30" isTwoPointHose="true" straighteningFactor="2" isWorldSpaceHose="false" />
            <target attacherJointIndices="1" type="hydraulic" node="A2F2" straighteningFactor="1" />
        </localHose>
		<localHose>
            <hose type="hydraulicIn" node="BT1" length="0.05" diameter="0.018" minCenterPointAngle="30" isTwoPointHose="true" straighteningFactor="4" isWorldSpaceHose="false" />
            <target attacherJointIndices="1" type="hydraulic" node="A2F3" straighteningFactor="1" />
        </localHose>
		
		<localHose>
            <hose type="hydraulicIn" node="AT2" length="0.2" diameter="0.018" minCenterPointAngle="30" isTwoPointHose="true" straighteningFactor="0.5" isWorldSpaceHose="true" />
            <target attacherJointIndices="1" type="hydraulic" node="A2T2" straighteningFactor="0.5" />
        </localHose>
		<localHose>
            <hose type="hydraulicIn" node="AT1" length="0.2" diameter="0.018" minCenterPointAngle="30" isTwoPointHose="true" straighteningFactor="0.5" isWorldSpaceHose="true" />
            <target attacherJointIndices="1" type="hydraulic" node="A2T1" straighteningFactor="0.5" />
        </localHose>
		
		<localHose>
            <hose type="hydraulicIn" node="MT1" length="0.4" diameter="0.018" minCenterPointAngle="30" isTwoPointHose="true" straighteningFactor="2" isWorldSpaceHose="false" />
            <target attacherJointIndices="1" type="hydraulic" node="A2MT1" straighteningFactor="1.5" />
        </localHose>
		<localHose>
            <hose type="hydraulicIn" node="MT2" length="0.4" diameter="0.018" minCenterPointAngle="30" isTwoPointHose="true" straighteningFactor="1" isWorldSpaceHose="false" />
            <target attacherJointIndices="1" type="hydraulic" node="A2MT2" straighteningFactor="1" />
        </localHose>
		
		<localHose>
            <hose type="hydraulicIn" node="A2BT1" length="0.2" diameter="0.018" minCenterPointAngle="30" isTwoPointHose="true" straighteningFactor="0.3" isWorldSpaceHose="false" />
            <target attacherJointIndices="1" type="hydraulic" node="MBT1" straighteningFactor="0.1" />
        </localHose>
		<localHose>
            <hose type="hydraulicIn" node="A2BT2" length="0.2" diameter="0.018" minCenterPointAngle="30" isTwoPointHose="true" straighteningFactor="0.3" isWorldSpaceHose="false" />
            <target attacherJointIndices="1" type="hydraulic" node="MBT2" straighteningFactor="0.1" />
        </localHose>
		<localHose>
            <hose type="hydraulicIn" node="A2BT3" length="0.2" diameter="0.018" minCenterPointAngle="30" isTwoPointHose="true" straighteningFactor="0.3" isWorldSpaceHose="false" />
            <target attacherJointIndices="1" type="hydraulic" node="MBT3" straighteningFactor="0.1" />
        </localHose>
		<localHose>
            <hose type="hydraulicIn" node="A2BT4" length="0.2" diameter="0.018" minCenterPointAngle="30" isTwoPointHose="true" straighteningFactor="0.3" isWorldSpaceHose="false" />
            <target attacherJointIndices="1" type="hydraulic" node="MBT4" straighteningFactor="0.1" />
        </localHose>
		<localHose>
            <hose type="hydraulicIn" node="A2BT5" length="0.2" diameter="0.018" minCenterPointAngle="30" isTwoPointHose="true" straighteningFactor="0.3" isWorldSpaceHose="false" />
            <target attacherJointIndices="1" type="hydraulic" node="MBT5" straighteningFactor="0.1" />
        </localHose>
		<localHose>
            <hose type="hydraulicIn" node="A2BT6" length="0.2" diameter="0.018" minCenterPointAngle="30" isTwoPointHose="true" straighteningFactor="0.3" isWorldSpaceHose="false" />
            <target attacherJointIndices="1" type="hydraulic" node="MBT6" straighteningFactor="0.1" />
        </localHose>
		<localHose>
            <hose type="hydraulicIn" node="A2BT7" length="0.2" diameter="0.018" minCenterPointAngle="30" isTwoPointHose="true" straighteningFactor="0.3" isWorldSpaceHose="false" />
            <target attacherJointIndices="1" type="hydraulic" node="MBT7" straighteningFactor="0.1" />
        </localHose>
		
		<localHose>
            <hose type="hydraulicIn" node="BBT1" length="0.2" diameter="0.018" minCenterPointAngle="30" isTwoPointHose="true" straighteningFactor="1" isWorldSpaceHose="false" />
            <target attacherJointIndices="1" type="hydraulic" node="BT11" straighteningFactor="0.5" />
        </localHose>
		<localHose>
            <hose type="hydraulicIn" node="BBT2" length="0.2" diameter="0.018" minCenterPointAngle="30" isTwoPointHose="true" straighteningFactor="1" isWorldSpaceHose="false" />
            <target attacherJointIndices="1" type="hydraulic" node="BT22" straighteningFactor="0.5" />
        </localHose>
		
		<localHose>
            <hose type="hydraulicIn" node="0>0|3|4|1|1|1|7|0|0|1|0|0" length="0.2" diameter="0.03" minCenterPointAngle="30" isTwoPointHose="true" straighteningFactor="2" isWorldSpaceHose="false" />
            <target attacherJointIndices="1" type="hydraulic" node="0>0|3|4|1|1|1|6|4" straighteningFactor="2" />
        </localHose>
		<localHose>
            <hose type="hydraulicIn" node="0>0|3|4|1|1|1|7|0|0|1|1|0" length="0.2" diameter="0.03" minCenterPointAngle="30" isTwoPointHose="true" straighteningFactor="2" isWorldSpaceHose="false" />
            <target attacherJointIndices="1" type="hydraulic" node="0>0|3|4|1|1|1|6|5" straighteningFactor="2" />
        </localHose>
		
	  </connectionHoses>

	<design2Configurations title="Brand ">
        <design2Configuration name="Case" price="0">
            <objectChange node="mArm2Decals"    visibilityActive="true" visibilityInactive ="false"/>
            <objectChange node="bodyCase"    visibilityActive="true" visibilityInactive ="false"/>
            <objectChange node="bodyDecals"    visibilityActive="true" visibilityInactive ="false"/>
        </design2Configuration>
	</design2Configurations>
	
	
	<design3Configurations title="Stick Length">
		<design3Configuration name="Short" price="0">																			
		</design3Configuration>
		
		<design3Configuration name="Long" price="6000">	
			<objectChange node="0>0|3|4|1|1|1|8" visibilityActive="false"/>
			<objectChange node="0>0|3|4|1|1|1|9" visibilityActive="true"/>
			<objectChange node="0>0|3|4|1|1|1|1" translationActive="0 -0.352 0.323"/>
			<objectChange node="0>0|3|4|1|1|1|3" translationActive="0 -1.334 0.092"/>
			<objectChange node="0>0|3|4|1|1|1|4" translationActive="0 -1.516 0.094"/>
			<objectChange node="0>0|3|4|1|1|1|5" translationActive="0 -1.516 0.094"/>
			<objectChange node="0>0|3|4|1|1|1|7" translationActive="0 -0.37 0.037"/>
			<objectChange node="0>0|3|4|1|1|1|7" rotationActive="2 0 0"/>
			<objectChange node="1>0" translationActive="0 -0.336 0.165"/>
			<objectChange node="1>0" rotationActive="172.892 0 -180"/>				
		</design3Configuration>
    </design3Configurations>
	
	
	<design4Configurations title="Hydraulic Thumb">
		<design4Configuration name="Uninstalled" price="0">	
			<objectChange node="1>0" scaleActive="0 0 0"/>		
		</design4Configuration>
		
		<design4Configuration name="Werk-Brau 4 Tine Hydraulic Thumb" price="6000">	
			<objectChange node="0>0|3|4|1|1|1|7" visibilityActive="true"/>
			<objectChange node="0>0|3|4|1|1|1|6|2" visibilityActive="false"/>
			<objectChange node="0>0|3|4|1|1|1|6|3" visibilityActive="false"/>			
		</design4Configuration>
    </design4Configurations>
	
	<drivable>
  
        <dashboards>
             <dashboard displayType="ROT" valueType="combinedPedalLeft" node="bodyInteriorSL" minRot="-8 0 0" maxRot="8 0 0" doInterpolation="true"/>
             <dashboard displayType="ROT" valueType="combinedPedalRight" node="bodyInteriorSR" minRot="-8 0 0" maxRot="8 0 0" doInterpolation="true"/>
		</dashboards>
		
		 <idleTurning allowed="true" updateSteeringWheel="false" direction="1" maxSpeed="2" lockDirection="false">
			<wheel node="wheelL1" steeringAngle="-45"/>
            <wheel node="wheelL2" steeringAngle="-30"/>
            <wheel node="wheelL3" steeringAngle="30"/>
            <wheel node="wheelL4" steeringAngle="45"/>
            <wheel node="wheelR1" steeringAngle="45" inverted="true"/>
            <wheel node="wheelR2" steeringAngle="30" inverted="true"/>
            <wheel node="wheelR3" steeringAngle="-30" inverted="true"/>
            <wheel node="wheelR4" steeringAngle="-45" inverted="true"/>
        </idleTurning>
     </drivable> 

 <lights>
        <states>
            <state lightTypes="0" />
            <state lightTypes="0 1" />
        </states>

        <realLights>
            <low>
                <light node="lightFront" lightTypes="0" />
                <light node="lightFront2" lightTypes="1" />
            </low>
            <high>
                <light node="lightFront" lightTypes="0" />
                <light node="lightFront2" lightTypes="1" />
                
            </high>
        </realLights>

        <defaultLights>
            <defaultLight shaderNode="0>0|3|6|0|0|1" lightTypes="0" intensity="10" />
            <defaultLight shaderNode="0>0|3|6|1|0|1" lightTypes="0" intensity="10" />
            <defaultLight shaderNode="0>0|3|6|2|0|1" lightTypes="1" intensity="10" />

        </defaultLights>

		 <dashboards>
			<dashboard displayType="EMITTER" valueType="lightState" node="interioButtonsa"                 lightTypes="0" intensity="0.7" groups="MOTOR_ACTIVE"/>
			<dashboard displayType="EMITTER" valueType="lightState" node="InteriorDask"                 lightTypes="0" intensity="0.2" groups="MOTOR_ACTIVE"/>
        </dashboards>
		
    </lights>	 
	
	<dashboard>
        <groups>
            <group name="MOTOR_STARTING" isMotorStarting="true"/>
            <group name="MOTOR_ACTIVE"   isMotorStarting="true" isMotorRunning="true"/>
			<group name="WORKING"    isMotorRunning="true"/>
        </groups>

        <!--  <default>
			<dashboard displayType="VISIBILITY" node="preloadDash" groups="MOTOR_STARTING" />
			<dashboard displayType="VISIBILITY" node="bodyInteriorSreen" groups="WORKING" />
			<dashboard displayType="VISIBILITY" node="decalsScreenOn" groups="WORKING" />
		</default>  -->
    </dashboard> 
	  
<i3dMappings>
  <i3dMapping id="mainComp" node="0>" />
  <i3dMapping id="mainVis" node="0>0" />
  <i3dMapping id="arms" node="0>0|0" />
  <i3dMapping id="chassisVis" node="0>0|1" />
  <i3dMapping id="bladeRoot" node="0>0|1|0" />
  <i3dMapping id="BladeTubeRef" node="0>0|1|0|0" />
  <i3dMapping id="chassisBlade" node="0>0|1|0|1" />
  <i3dMapping id="leveler" node="0>0|1|0|2" />
  <i3dMapping id="levelerNode" node="0>0|1|0|2|0" />
  <i3dMapping id="occlusionArea01" node="0>0|1|0|2|1" />
  <i3dMapping id="occlustionArea01Start" node="0>0|1|0|2|1|0" />
  <i3dMapping id="occlustionArea01Width" node="0>0|1|0|2|1|1" />
  <i3dMapping id="occlustionArea01Height" node="0>0|1|0|2|1|2" />
  <i3dMapping id="effects" node="0>0|1|0|2|2" />
  <i3dMapping id="levelerEffectNode" node="0>0|1|0|2|2|0" />
  <i3dMapping id="leveler_lod" node="0>0|1|0|2|3" />
  <i3dMapping id="bladeCollisions" node="0>0|1|0|3" />
  <i3dMapping id="col.011" node="0>0|1|0|3|0" />
  <i3dMapping id="col.012" node="0>0|1|0|3|1" />
  <i3dMapping id="chassis" node="0>0|1|1" />
  <i3dMapping id="chassisBladeTube" node="0>0|1|2" />
  <i3dMapping id="chassisBladeTube1" node="0>0|1|2|0" />
  <i3dMapping id="BT22" node="0>0|1|2|1" />
  <i3dMapping id="BT11" node="0>0|1|2|2" />
  <i3dMapping id="chassisGear" node="0>0|1|3" />
  <i3dMapping id="chassisGear.001" node="0>0|1|4" />
  <i3dMapping id="chassisRoller" node="0>0|1|5" />
  <i3dMapping id="chassisRoller.001" node="0>0|1|6" />
  <i3dMapping id="outdoorCamera" node="0>0|1|7" />
  <i3dMapping id="outdoorCamera1" node="0>0|1|7|0" />
  <i3dMapping id="kadenaL" node="0>0|1|8" />
  <i3dMapping id="kadenaR" node="0>0|1|9" />
  <i3dMapping id="wheels" node="0>0|2" />
  <i3dMapping id="wheelL1" node="0>0|2|0" />
  <i3dMapping id="wheelL2" node="0>0|2|1" />
  <i3dMapping id="wheelL3" node="0>0|2|2" />
  <i3dMapping id="wheelL4" node="0>0|2|3" />
  <i3dMapping id="wheelR1" node="0>0|2|4" />
  <i3dMapping id="wheelR2" node="0>0|2|5" />
  <i3dMapping id="wheelR3" node="0>0|2|6" />
  <i3dMapping id="wheelR4" node="0>0|2|7" />
  <i3dMapping id="bodyVis" node="0>0|3" />
  <i3dMapping id="bodyCase" node="0>0|3|0" />
  <i3dMapping id="bodyDecals" node="0>0|3|1" />
  <i3dMapping id="bodyGlass" node="0>0|3|2" />
  <i3dMapping id="indoorCameraVis" node="0>0|3|3" />
  <i3dMapping id="indoorCamera1" node="0>0|3|3|0" />
  <i3dMapping id="exitPoint" node="0>0|3|3|1" />
  <i3dMapping id="exhaustParticle1" node="0>0|3|3|2" />
  <i3dMapping id="aiCollisionTrigger" node="0>0|3|3|3" />
  <i3dMapping id="player" node="0>0|3|3|4" />
  <i3dMapping id="playerRoot" node="0>0|3|3|4|0" />
  <i3dMapping id="player_skin" node="0>0|3|3|4|0|0" />
  <i3dMapping id="player_leftFoot" node="0>0|3|3|4|0|1" />
  <i3dMapping id="player_rightFoot" node="0>0|3|3|4|0|2" />
  <i3dMapping id="armBase" node="0>0|3|4" />
  <i3dMapping id="arm1Base" node="0>0|3|4|0" />
  <i3dMapping id="mArm1" node="0>0|3|4|1" />
  <i3dMapping id="MainTube" node="0>0|3|4|1|0" />
  <i3dMapping id="MainTube1" node="0>0|3|4|1|0|0" />
  <i3dMapping id="MT2" node="0>0|3|4|1|0|1" />
  <i3dMapping id="MT1" node="0>0|3|4|1|0|2" />
  <i3dMapping id="mArm2" node="0>0|3|4|1|1" />
  <i3dMapping id="armTube" node="0>0|3|4|1|1|0" />
  <i3dMapping id="armTube1" node="0>0|3|4|1|1|0|0" />
  <i3dMapping id="AT2" node="0>0|3|4|1|1|0|1" />
  <i3dMapping id="AT1" node="0>0|3|4|1|1|0|2" />
  <i3dMapping id="mArm3" node="0>0|3|4|1|1|1" />
  <i3dMapping id="armTubeRef" node="0>0|3|4|1|1|1|0" />
  <i3dMapping id="bucketTube" node="0>0|3|4|1|1|1|1" />
  <i3dMapping id="bucketTube1" node="0>0|3|4|1|1|1|1|0" />
  <i3dMapping id="BT1" node="0>0|3|4|1|1|1|1|1" />
  <i3dMapping id="BT2" node="0>0|3|4|1|1|1|1|2" />
  <i3dMapping id="armMoverRefFrame" node="0>0|3|4|1|1|1|2" />
  <i3dMapping id="armMover" node="0>0|3|4|1|1|1|3" />
  <i3dMapping id="armMoverPart" node="0>0|3|4|1|1|1|3|0" />
  <i3dMapping id="BucketTubeRef" node="0>0|3|4|1|1|1|3|0|0" />
  <i3dMapping id="cylinder_0" node="0>0|3|4|1|1|1|3|0|1" />
  <i3dMapping id="mArmp2" node="0>0|3|4|1|1|1|3|0|2" />
  <i3dMapping id="mArmBpart" node="0>0|3|4|1|1|1|3|0|2|0" />
  <i3dMapping id="cylinder_1" node="0>0|3|4|1|1|1|3|1" />
  <i3dMapping id="mArmp1" node="0>0|3|4|1|1|1|3|2" />
  <i3dMapping id="attacherColl" node="0>0|3|4|1|1|1|4" />
  <i3dMapping id="attacherJoint" node="0>0|3|4|1|1|1|4|0" />
  <i3dMapping id="attacherJointGrab" node="0>0|3|4|1|1|1|4|1" />
  <i3dMapping id="JD50AttacherJoint" node="0>0|3|4|1|1|1|4|2" />
  <i3dMapping id="attacherRoot" node="0>0|3|4|1|1|1|5" />
  <i3dMapping id="attacherVis" node="0>0|3|4|1|1|1|5|0" />
  <i3dMapping id="armMoverPartRef" node="0>0|3|4|1|1|1|5|1" />
  <i3dMapping id="Arm3Hoses" node="0>0|3|4|1|1|1|6" />
  <i3dMapping id="A31" node="0>0|3|4|1|1|1|6|0" />
  <i3dMapping id="A32" node="0>0|3|4|1|1|1|6|1" />
  <i3dMapping id="A3In" node="0>0|3|4|1|1|1|6|2" />
  <i3dMapping id="A3Out" node="0>0|3|4|1|1|1|6|3" />
  <i3dMapping id="MainTubeReF" node="0>0|3|4|1|1|2" />
  <i3dMapping id="mArm2Decals" node="0>0|3|4|1|1|3" />
  
  <i3dMapping id="arm2Hoses" node="0>0|3|4|1|1|4" />
  <i3dMapping id="A2BT1" node="0>0|3|4|1|1|4|0" />
  <i3dMapping id="A2BT2" node="0>0|3|4|1|1|4|1" />
  <i3dMapping id="A2BT3" node="0>0|3|4|1|1|4|2" />
  <i3dMapping id="A2BT4" node="0>0|3|4|1|1|4|3" />
  <i3dMapping id="A2BT5" node="0>0|3|4|1|1|4|4" />
  <i3dMapping id="A2BT6" node="0>0|3|4|1|1|4|5" />
  <i3dMapping id="A2BT7" node="0>0|3|4|1|1|4|6" />
  <i3dMapping id="A2F1" node="0>0|3|4|1|1|4|7" />
  <i3dMapping id="A2F2" node="0>0|3|4|1|1|4|8" />
  <i3dMapping id="A2F3" node="0>0|3|4|1|1|4|9" />
  <i3dMapping id="A2F4" node="0>0|3|4|1|1|4|10" />
  <i3dMapping id="A2MT1" node="0>0|3|4|1|1|4|11" />
  <i3dMapping id="A2MT2" node="0>0|3|4|1|1|4|12" />
  <i3dMapping id="A2T1" node="0>0|3|4|1|1|4|13" />
  <i3dMapping id="A2T2" node="0>0|3|4|1|1|4|14" />
  
  <i3dMapping id="tubeArm1Ref" node="0>0|3|4|1|2" />
  <i3dMapping id="tubeArm1" node="0>0|3|4|2" />
  <i3dMapping id="tubeArm11" node="0>0|3|4|2|0" />
  <i3dMapping id="bodyHoses" node="0>0|3|4|3" />
  <i3dMapping id="MBT1" node="0>0|3|4|3|0" />
  <i3dMapping id="MBT2" node="0>0|3|4|3|1" />
  <i3dMapping id="MBT3" node="0>0|3|4|3|2" />
  <i3dMapping id="MBT4" node="0>0|3|4|3|3" />
  <i3dMapping id="MBT5" node="0>0|3|4|3|4" />
  <i3dMapping id="MBT6" node="0>0|3|4|3|5" />
  <i3dMapping id="MBT7" node="0>0|3|4|3|6" />
  <i3dMapping id="BBT1" node="0>0|3|4|3|7" />
  <i3dMapping id="BBT2" node="0>0|3|4|3|8" />
  <i3dMapping id="interiorRoot" node="0>0|3|5" />
  <i3dMapping id="bodyInteriorSL" node="0>0|3|5|0" />
  <i3dMapping id="bodyInteriorSR" node="0>0|3|5|1" />
  <i3dMapping id="interior.002" node="0>0|3|5|2" />
  <i3dMapping id="interior.003" node="0>0|3|5|3" />
  <i3dMapping id="interioButtonsa" node="0>0|3|5|4" />
  <i3dMapping id="interior" node="0>0|3|5|5" />
  <i3dMapping id="InteriorDask" node="0>0|3|5|6" />
  <i3dMapping id="joyL" node="0>0|3|5|7" />
  <i3dMapping id="player_leftHand" node="0>0|3|5|7|0" />
  <i3dMapping id="joyR" node="0>0|3|5|8" />
  <i3dMapping id="player_rightHand" node="0>0|3|5|8|0" />
  <i3dMapping id="LIGHTS" node="0>0|3|6" />
  <i3dMapping id="workingLight08_0" node="0>0|3|6|0" />
  <i3dMapping id="rotArm_0" node="0>0|3|6|0|0" />
  <i3dMapping id="workLightStatic_0" node="0>0|3|6|0|0|0" />
  <i3dMapping id="innerPartStatic_0" node="0>0|3|6|0|0|1" />
  <i3dMapping id="workingLight08_1" node="0>0|3|6|1" />
  <i3dMapping id="rotArm_1" node="0>0|3|6|1|0" />
  <i3dMapping id="workLightStatic_1" node="0>0|3|6|1|0|0" />
  <i3dMapping id="innerPartStatic_1" node="0>0|3|6|1|0|1" />
  <i3dMapping id="workingLight08_2" node="0>0|3|6|2" />
  <i3dMapping id="rotArm_2" node="0>0|3|6|2|0" />
  <i3dMapping id="workLightStatic_2" node="0>0|3|6|2|0|0" />
  <i3dMapping id="innerPartStatic_2" node="0>0|3|6|2|0|1" />
  <i3dMapping id="realLightg" node="0>0|3|6|3" />
  <i3dMapping id="lightFront" node="0>0|3|6|3|0" />
  <i3dMapping id="lightFront1" node="0>0|3|6|3|0|0" />
  <i3dMapping id="lightFront2" node="0>0|3|6|3|1" />
  <i3dMapping id="cameraEdit" node="0>0|4" />
</i3dMappings>
</vehicle>